Sto pokrece prodaju indie igara?
· Jun 20, 2005, 10:35 AM
#9935
Ocito cijena nije u pitanju: (super)

Citao sam mnogo o ovome i vecina ljudi kaze da je igrvost malo ispred dobrog marketinga..... dok dobar dizaj igre jaca marketing/prezentaciju!
+ savjet za dobru igru koja bi se prodavala:[list=1]
[list][*]No fancy graphics.[*]No fancy sound.[*]Just basic gameplay.[/list:u]
Ja mislim da bi ovako nesto nama trebao biti moto jer ja oduvjek brijem na jaku igrivost...ovisnost bi se ipak reklo..

Citao sam mnogo o ovome i vecina ljudi kaze da je igrvost malo ispred dobrog marketinga..... dok dobar dizaj igre jaca marketing/prezentaciju!
+ savjet za dobru igru koja bi se prodavala:[list=1]
- Start with a great sounding game idea.
- Flesh out the ideas.
- Let it evolve and grow.
- Then, when you're convinced you have an excellent idea, you prototype it.
[list][*]No fancy graphics.[*]No fancy sound.[*]Just basic gameplay.[/list:u]
- Make this as fun as you possibly can.
- If the game isn't a blast to play, even in its current form, stop developing and move on.
- If the game is a blast to play, flesh it out some more.
- Add more gameplay elements as needed.
- Add more media, such as art and sound.
- GOTO 5[/list:o]
Ja mislim da bi ovako nesto nama trebao biti moto jer ja oduvjek brijem na jaku igrivost...ovisnost bi se ipak reklo..